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List of minor bugs and glitches in the game

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Hazarath
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Post by mrfarhan Sat Oct 09, 2010 10:11 pm

List as many bugs and glitches you have come across while playing Combat Arms.
I'll start.

1. Grave Digger - lag spot on the left side of Alpha Base exit.
- ability to hide on the pillar in Bravo Base.
- grenades disappearing down the ramp by the map room.

2. Shortfuse - random deaths at the top of the fire stairs, glitching on top of guard post in Alpha spawn.

3. Warhead - lagspot by the ladder leading to the vents (I see some users experiencing this)

4. Dark Forest - I've heard many players complain about the massive lag they get here.

5. Kill Creek - Humans hiding under the bridge makes it impossible for zombies to catch them. A little unfair. [debatable]

6. Overdose - Jumping on to tiny security cameras and the cupboard in Bravo Base. These two will get you CBL dirty I think.

7. Cabin Fever glitch spot.

8. Submerged mines/first aid kits cannot be destroyed by bullets.

9. Lagging on railings. Happens when you jump on them, get stuck but your body ghosts forward. Sort of like accidental tapping.

10. Jumping through windows causing you to teleport back - Waverider, Shortfuse

11. Jumping through low walls causes you to teleport back - Sand Hog by the house near the ramp, on cold seed happens the same when u try to jump over the handrailing in the generator room with the stairs(next to the baggage claim). The "lagspot" on warhead at the entrance to the vents does exist too at grayhammer in the warehouse when u go to the sewer via the ladder[very irritating for CTF matches].

12. Shifting with melee weapons.

13. Mines disappearing into the ground, green arrows of mines not directly above the mines.

14. Floating mines.

15. Double crouch, as illustrated by subtellite.


If you encounter any other minor bugs, list them here.

Cheers Razz

Contributers list:
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Last edited by mrfarhan on Fri Oct 29, 2010 8:50 pm; edited 4 times in total
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Post by Simplybeir Sat Oct 09, 2010 10:18 pm

The Cabin Fever corner jump spot.
Near the basement door.
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Post by Hazarath Sat Oct 09, 2010 10:55 pm

IT should be noted that thread-creators need to edit in others responses if they're valid. You can simply copy paste.

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Post by mrfarhan Sun Oct 10, 2010 12:32 am

Simplybeir wrote:The Cabin Fever corner jump spot.
Near the basement door.

Care to explain?

I'm not too familiar with Cabin Fever.
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Post by Hazarath Sun Oct 10, 2010 3:02 am

Simplybeir wrote:The Cabin Fever corner jump spot.
Near the basement door.
Please include a picture. Thanks.

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Post by Simplybeir Sun Oct 10, 2010 10:46 am

Hazarath wrote:
Simplybeir wrote:The Cabin Fever corner jump spot.
Near the basement door.
Please include a picture. Thanks.

I've been kicked out of too many Cabin Fever rooms so far...

But if i can explain,

IF someone stands in the corner near the Basement door and crouches, another can jump on top of that person. Upon that happening the bottom person can leave, and the top person will stay floating, immune to any type of enemy action. (I'm not actually sure if this has been patched yet)

http://i.ytimg.com/vi/FFlTYW7LUBA/0.jpg

Right in that corner.
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Post by Hazarath Sun Oct 10, 2010 4:20 pm

Simplybeir wrote:
Hazarath wrote:
Simplybeir wrote:The Cabin Fever corner jump spot.
Near the basement door.
Please include a picture. Thanks.

I've been kicked out of too many Cabin Fever rooms so far...

But if i can explain,

IF someone stands in the corner near the Basement door and crouches, another can jump on top of that person. Upon that happening the bottom person can leave, and the top person will stay floating, immune to any type of enemy action. (I'm not actually sure if this has been patched yet)

http://i.ytimg.com/vi/FFlTYW7LUBA/0.jpg

Right in that corner.
Is this why your clan is CBL dirty? <.<

I've never heard of this before. Let's hope this doesn't leak into the Nexon forums, or else it'll be the pipe glitch all over again..

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Post by Simplybeir Sun Oct 10, 2010 6:26 pm

Hazarath wrote:
Simplybeir wrote:
Hazarath wrote:
Simplybeir wrote:The Cabin Fever corner jump spot.
Near the basement door.
Please include a picture. Thanks.

I've been kicked out of too many Cabin Fever rooms so far...

But if i can explain,

IF someone stands in the corner near the Basement door and crouches, another can jump on top of that person. Upon that happening the bottom person can leave, and the top person will stay floating, immune to any type of enemy action. (I'm not actually sure if this has been patched yet)

http://i.ytimg.com/vi/FFlTYW7LUBA/0.jpg

Right in that corner.
Is this why your clan is CBL dirty? <.<

I've never heard of this before. Let's hope this doesn't leak into the Nexon forums, or else it'll be the pipe glitch all over again..

Oh my clan? I just do the clan wars not Cabin Fever matches. I find it too redundant.

And i sure do hope so...
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Post by Hazarath Sun Oct 24, 2010 8:28 am

If you do make the thread you talked about on Nexon forums, edit the results in your first post. Razz

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Post by PopingHeads Mon Oct 25, 2010 2:38 pm

mrfarhan wrote:


Dark Forest - I've heard many players complain about the massive lag they get here.

I don't think thats really a bug, just with all the trees, fog, water, ect. most peoples computers can't handle it.
mrfarhan wrote:

Kill Creek - Humans hiding under the bridge makes it impossible for zombies to catch them. A little unfair.


Maybe, I don't mind the spot and there is still a very good chance thats how Nexon intended it to be, so we will see.

Everything else I agree with.

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Post by Subtellite Wed Oct 27, 2010 4:47 am

the "window bug" does not appear only at windows. on sand hog, the middle way there is a small wall where u can jump over but there happens the same "teleport back" like at the windows at rattlesnake tower or short fuse. on cold seed happens the same when u try to jump over the handrailing in the generator room with the stairs(next to the baggage claim). the "lagspot" on warhead at the entrance to the vents does exist too at grayhammer in the warehouse when u go to the sewer via the ladder.


the perspective bug:

List of minor bugs and glitches in the game 8301304Unbenannt
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Post by Hazarath Wed Oct 27, 2010 5:22 am

mrfarhan, edit in the ones worth editing in please Very Happy

Make sure to give credit where it's due. Best thing to do would just to quote the whole thing(Press quote, copy and paste) ._.

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Post by mrfarhan Wed Oct 27, 2010 6:25 am

Oops sorry, been busy lately.
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Post by Zirrick Wed Oct 27, 2010 12:52 pm

We should make a video, I can record it/edit it.
We'll then post a copy here & on the forums.
Say hello to 1080i HD quality.

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Post by mrfarhan Wed Oct 27, 2010 11:53 pm

It takes forever for me to load 1080 ._.
But yeah, a video would be awesome.
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Post by Zirrick Wed Oct 27, 2010 11:54 pm

gotta arrange a time, maybe next weekeend?

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Post by mrfarhan Thu Oct 28, 2010 2:00 am

Put up an announcement or something, and ask if anyone's free to do this.
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Post by Hazarath Thu Oct 28, 2010 4:27 pm

Perhaps you could use that "list of glitches" megathread in CA EU I've heard about out?

Of course, you'd have to give all of CA EU credit.

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Post by mrfarhan Thu Oct 28, 2010 9:07 pm

Those are map glitches only..
Doesn't include other glitches in the game..

But okay, ZIRRICK CAN YOU BORROW THAT LIST FROM OUR CA EU FRIENDS? BE SURE TO ASK THEM FOR PERMISSION FIRST YEA Razz
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Post by Hazarath Thu Oct 28, 2010 9:17 pm

Just noticed a glitch today in spy hunt:

Right after someone get super spy, any mines or grenades or things you "plant" or "throw" disappear UNTIL you quickswitch or something similar.

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Post by mrfarhan Thu Oct 28, 2010 9:35 pm

Can someone verify this before I add it to the list?

1 more spyhunt glitch - female hands look like Viper's.
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Post by Hazarath Thu Oct 28, 2010 10:51 pm

mrfarhan wrote:Those are map glitches only..
Doesn't include other glitches in the game..

But okay, ZIRRICK CAN YOU BORROW THAT LIST FROM OUR CA EU FRIENDS? BE SURE TO ASK THEM FOR PERMISSION FIRST YEA Razz

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Post by mrfarhan Fri Oct 29, 2010 12:16 am

lolwut?
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Post by Dark_Archon1 Fri Oct 29, 2010 12:53 pm

Short Fuse Alpha Spawn, The big wall. You can glitch ontop of this wall. The advantage you get of doing this is that you can kill unsuspecting people on the other side of that wall who have no idea that you are up there.

I seriously hate that glitch, it needs to be patched :O I'm tired of kicking people who abuse that glitch and who do not listen to me when I tell them to stop. x_x

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Post by mrfarhan Fri Oct 29, 2010 8:48 pm

I've seen B.E.B people abuse that glitch, lol.
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Post by Dark_Archon1 Sat Oct 30, 2010 12:52 pm

mrfarhan wrote:I've seen B.E.B people abuse that glitch, lol.

They should be kidnapped and murdered Very Happy

I hate that glitch, Mega annoying at times. (but when noobs do it it's usually a free kill lmao)

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Post by Zirrick Sat Oct 30, 2010 1:39 pm

Map: Any map (but looks like used mostly in Death Room)
Mode: Elimination Pro
Description: After dying in game, player, if reconnect fast, start again and able to participate(killing) in the same round, without waiting for round to end- the player gains and extra life.
Offence: Elimination Pro is designed so that players have only 1 life, by using this bug they gain an extra life (depending how many times they reconnect) bannable. This bug has always been permanently bannable and will continue to be.

Map: Gray Hammer
Mode: Any
Description: Building has a wall one side, but windows the other. Players can shoot in from outside, but players inside cannot shoot out.
Offence: Patched. No longer possible.

Map: Any
Mode: S&D- Clan war
Description: Deliberate suicide in S&D to prevent the other team from winning. This is considered cheating. "Dropping" a grenade with all of your team there will not be acceptable defence.
Offence: From 1st September this is bannable. Old reports will not be considered.

Map: Warhead
Mode: Any
Description: Hiding at window where it is impossible to see/shoot you. A perfect example is in this report: http://forum.nexoneu.com/NXEU.aspx?g=posts&t=209475 Another example:https://www.youtube.com/watch?v=XCBzN0jYPYI
Offence: From 1st September this is bannable. Old reports will not be considered.

Map: Sector 25
Mode: Any
Description: Crouching at the boxes at either end of the side passageways in a position that makes it very difficult for you to be seen and/or killed at that position. An example is shown here: https://www.youtube.com/watch?v=M26OgEx2JBU https://2img.net/r/ihimizer/img84/4220/combatarms03d.jpg
Offence: Not bannable

Map: Overdose
Mode: Quarantine
Description: Players with speed gear use the box to jump onto the pipes. This is an unintended position. It is not possible to get into the position without speed gear and once in that position if the player shoots the box used to get there it is impossible for anyone to get to the player to infect them (speed and normal gear). Examples of this position are shown. In the first screenshot shows the box to the left of the hand which is used. https://2img.net/r/ihimizer/img291/448/combatarms07er.jpg https://2img.net/r/ihimizer/img339/1029/combatarms08fa.jpg
Offence: This position has always been bannable, and will continue to be so. This bug has always been permanently bannable and will continue to be.


Map: Tow Towers
Mode: Quarantine
Description: Players sit on the beams under the roof to hide from infected. Although it is difficult to infect the players, it is not impossible. Screenshots and video to show the position: https://2img.net/r/ihimizer/img839/7576/combatarms09h.jpg https://2img.net/r/ihimizer/img210/4312/combatarms10b.jpg https://2img.net/r/ihimizer/img826/4350/combatarms11x.jpg https://www.youtube.com/watch?v=lqISg_k2Ovc
Offence: Not bannable

Map: Sand Hog
Mode: Any
Description: Players are able to shoot through the building in both directions. An example is shown in the video https://www.youtube.com/watch?v=RFpYl2QYj0I
Offence: Not bannable

Map: Sand Hog
Mode: Any
Description: Players hide behind the container bin in a glitch position where they can kill players, but the players from their base cannot see them. An example is shown here https://www.youtube.com/watch?v=B4f4uFdEKsI I will also update with a video from my perspective soon.
Offence: From 1st September this is bannable. Old reports will not be considered.

Map: Two Towers
Mode: Any
Description: Players sit in a position on a ladder so that it is impossible to see or kill them whilst they can easily kill the enemy. This position is used on both Alpha and Bravo side. Both sides are illegal. This screenshot shows the ladder position: https://2img.net/h/i862.photobucket.com/albums/ab185/filipeviola/Combat-Arms_195.jpg and this video shows the position in use and why it is bannable: https://www.youtube.com/watch?v=iwiSqY4f9Pg
Offence: From 1st September this is bannable. Old reports will not be considered.

Map: Rattlesnake
Mode: Any
Description: Players sit in water in a position that is impossible to shoot them. A screenshot of the position is shown: https://2img.net/r/ihimizer/img19/1926/combatarms68z.jpg A video of the position in use and why it is bannable: https://www.youtube.com/watch?v=-qE-QoSQfQo
Offence: From 1st September this is bannable. Old reports will not be considered.

Map: Junk Flea
Mode: Any
Description: In Bravo base there is a position which allows players to knife through the floor to camping players above. An example is shown here: https://www.youtube.com/watch?v=WXaIB4Y3SZE
Offence: From 1st September this is bannable. Old reports will not be considered.

Map: Pump Jack
Mode: Any
Description: Hiding behind the forklift truck allows a player to shoot oncoming players whilst they are unable to shoot him. An example is shown here: https://www.youtube.com/watch?v=qU4P0PNJVBg
Offence: From 1st September this is bannable. Old reports will not be considered.

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Post by mrfarhan Sat Oct 30, 2010 6:28 pm

Thanks Zirrick.

So all Nexon does is say "That's bannable!" so that people won't abuse the glitch.

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Post by Hazarath Sat Oct 30, 2010 8:15 pm

CA EU is quite organized Surprised

And edit it into your original post already.

Someone check out CA wiki:

http://combatarms.wikia.com/wiki/Combat_Arms_Wiki

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Post by mrfarhan Sat Oct 30, 2010 8:29 pm

But I'm trying to get to CSM1 ><

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