How the FFCA conducts itself.

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How the FFCA conducts itself.

Post by Zirrick on Fri Oct 22, 2010 3:54 am


FFCA Mission Statement
The FFCA is meant to provide a medium for those within the community that desire positive change within Combat Arms. The organization exists for the sole benefit of the community, as such its motives are defined by the community it represents. There shall be no individual governing power that shall influence the intentions the FFCA, all ideas drafted by the FFCA are subject to consensus of the Combat Arms community. Participation within the FFCA is encouraged and membership is open to all players of Combat Arms, regardless of region. The only expectation for membership is mutual respect for all opinions & to reciprocate all ideas with constructive criticism. We look forward to collaborating with you.

What this means for you:
This organization exists for you, the community. We take on problems that we all face in Combat Arms: lag, rampant hackers, updates that focus on quantity rather then quality. The suggestions thread is a joke, and we all know that. Petitions in there live to have 4-5 pages of Forumers arguing, and at best 2 pages of people supporting it. These sporadic & far spread attempts get us nowhere, we need organization to get anything done in these forums. The FFCA will do just that, provide organization.

The current state of the FFCA:
But for now the FFCA is in its infant stages, we're still figuring things out. But the Mission statement will always govern how we conduct ourselves. So you may see only 1-2 people posting something about the FFCA, but this is pre-discussed within the FFCA forums. Also keep in mind that any ideas put-up by the FFCA are always subject to the communities criticism. We only ask that you politely explain the criticism & aid us in further developing these ideas.

How this all works:
There have been many speculations on how we run without a leader. That is what they eventually become, but because of the low amount of activity within the FFCA, people may temporarily hold hybrids of these positions. We have 4 different positions, representatives, senators, & ambassadors. We will use this as a base for how roles are split-up, but more will be added-on. Keep in mind, no voice holds more precedence over the other.

  • Representatives:
The representatives do just that, they represent the ideas of the FFCA within the forums here. They are authorized to create posts starting with FFCA, in a manner they are the official voices of the FFCA. They however only bare this title when on threads related to the FFCA, everywhere else they are to be judged on their own merit.

  • Senators
The senators are people within the FFCA that will raise issues that the CA community have been asking for. In a sense they represent you, they will look for ideas within this community and bring attention to it. This doesn't mean maps suggestions/gun suggestions, but rather improvements to game-play & other features that would make playing CA more enjoyable to all of us. They will start initial arguments for these ideas, everyone else is encouraged to participate within these arguments.

  • Ambassadors
Ambassadors are a relatively new position, they are responsible for establishing the FFCA to being a global bridge for ALL the players of CA. They relay ideas/info that takes place across the many regional versions of CA to the FFCA. They represent certain regional communities, and help to unify these communities.

  • Citizen
The last position is the citizen. This constitutes the most crucial part of this organization, we need more of these than any other position. When you initially join the forums you are a citizen, your welcome to debate our ideas within the FFCA's forums & many other things. You aren't allowed to speak for the FFCA directly, but your free to claim yourself as a member. It would make no sense if everyone went around posting FFCA, it'd lose its effect & become a joke. But to take on more responsibilities you have to prove yourself worthy/capable of them, by contributing and holding a respectable attitude amongst the FFCA forums as well as other citizens/senators/representatives/ambassadors can vouch for you.

  • President

This position will only be available if the FFCA is going in a direction that conflicts with the interests of the community. For example if the FFCA pushed for the DSR-1 to be buffed in order to compete with the TPG-1, that would in most cases enrage the community. The president will then become an active role, which his power would be that of stripping titles/power from those within the FFCA, realigning the goals of the FFCA. To sum it up, this is a last resort and shall be treated as such.

How you can help:
You don't need to be a part of the FFCA to have a say in what we do. But it does help to show Nexon the amount of supporters we have. By joining us you help the FFCA establish a presence within CA. Joining provides you a direct voice within the issues we take on, as well as speed-up the process of getting a finalized idea to the community. It takes time to collect suggestions/criticism from the forums, organize it into a newer idea, and come back to do the same thing again. If few people are active within the FFCA, it will take more time to go back-and-forth between getting the communities agreement & re-developing an idea. If more people are present/active the ideas will drafted/brought to the community sooner.

Why did we create another set of forums:

  • Records of all ideas

There are many threads within the Nexon Forums that discuss possible changes/solutions to the problems we all face. But everyday new forums get created, this pushes those discussions back further. This continues to a point where the search button is ineffective for finding them. The FFCA forums provide a way to record ALL of the ideas created, because we can directly control the forums there.

  • Flame-Wars

When people disagree on the Nexon Forums they continuously insult each other, effectively derailing the thread, and getting the thread locked by the moderators. That post is eventually lost, along with its ideas. With direct control over the forums here, we can ban the parties involved in the flame-war for an hour, delete their replies to that thread, and get the ball rolling again.

  • Trolls & Insults.

Flame wars don't start by themselves, someone has to set the spark. Criticism doesn't have to come with an insult, but in the Nexon forums they do. Humor is great, but if your joke leaves someone hurt instead of laughing(or just being confused), this joke maybe a keeper. So keep it to yourself. On the Nexon Forums if you insult the FFCA, we like to use positive reinforcement. We ignore you until you stop wrapping your criticism in barbed insults. Clean up your language, keep the criticism, and we'll get back to you with open ears. If your insulting a member of the FFCA on his own merit, take it somewhere else. You can flame-war all you want, but just not on the FFCA forums/Posts that have the FFCA moniker on them.

Limited Staff:
Mentioned before, we currently are understaffed. So below is a link to the people certified to create posts that represent the FFCA. Keep in mind their initial post represents the FFCA, their replies may or may-not.
Click Here for a List of Those Authorized to Create FFCA Posts

Current Goal: Fighting Lag

Some of you may recall that a week or so ago, FFCA member, Slayer of 1, asked you all what you would like FFCA to do. Here was the topic posted on the Nexon forums:
http://forum.nexon.net/CombatArms/forums/1/5996375/ShowThread.aspx

And the topic posted on the FFCA website:
http://ffca.forumotion.com/course-of-action-f16/course-of-ffca-action-10-16-10-t32.htm

The polls shows that 58% out of the 34 voters wanted FFCA to focus on lag, with 34% of the voters showed that you wanted hack prevention, and only 10% wanted weapon balance or bug/glitches to be our main focus. We're going to focus on just that, you've asked us to do so, and so we shall. If you'd like a re-vote, we'd like to see the you reply to this thread asking for it.

As you can see in this section of the FFCA website:
http://ffca.forumotion.com/latency-issues-f14/

Our members are already actively trying to come up with ways to reduce lag. So far, we only have two solutions for lag. If you have any input or constructive criticisms to give FFCA on the topic of lag, join now and post your opinion!


Last edited by Zirrick on Tue Oct 26, 2010 11:17 pm; edited 6 times in total

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Re: How the FFCA conducts itself.

Post by Slayer_of_1 on Fri Oct 22, 2010 4:06 am

*claps*
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Fire away, no seriously. Put holes in it.

Post by Zirrick on Fri Oct 22, 2010 4:34 am

Go find flaws in error, contradicting statments. Vague areas. logic flaws. Basically spot anything that can be misconstrued. i want to leave nothing to imagination. oh and spell-check/grammer edit this crap.

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Re: How the FFCA conducts itself.

Post by Slayer_of_1 on Fri Oct 22, 2010 9:32 am

Zirrick wrote:

How you can help:
You don't need to be apart of the FFCA to have a say in what we do. But it does help to show Nexon the amount of supporters we have. By joining us you help the FFCA establish a presence within CA. Joining also provides you to have a direct voice within the issues we take on, as well as speed-up the process of getting a finalized idea to the community. Not to say that the Forumers have little sway with us, you ultimately decide everything. But it takes time to collect suggestions/criticism from the forums, organize it into a newer idea, and come back to do the same thing again. If few people are active within the FFCA, it will take more time to go back-and-forth between getting the communities agreement & re-developing an idea. If more people are present/active they can actively participate in re-shaping the idea based on the communities response.

I had a bit of a problem with this phrase. It makes the FFCA sounds exclusive from the CA forums, and we want people on the CA forums not to think of us as elitists. Perhaps you can say something along the lines of, "As an FFCA forumer/contributor, you'll be able to get your voice across far more efficiently than the typical CA forumer.:
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Re: How the FFCA conducts itself.

Post by Hazarath on Fri Oct 22, 2010 5:20 pm

Please include 2 links: One to FFCA, another to the list of people that can represent us typed up by gotron:

http://ffca.forumotion.com/forum.htm

http://ffca.forumotion.com/forum-code-of-conduct-and-contract-f7/a-current-list-of-validated-ffca-representatives-t63.htm


Can you emphasize the "politely" part? Put this under "the current state of FFCA". Tell the community ANY flames directed at FFCA, whether intended to help us or not, will be ignored to avoid flame wars and unnecessary conflicts in general when there's an entire community of people out there that disagree with what FFCA does WITHOUT flaming. We don't have to put up with flaming, so just don't even start.

Understand that while FFCA values useful criticism, you will not receive a response if you decide to insult us/make fun of us in your post. Although, we will take your response into consideration.

For those of you in FFCA, it is encouraged that you ignore anyone trying to flame or troll FFCA, because when you respond, it erupts into a flame war, and that gives FFCA a bad image. You do more harm than good by trying to attempt "troll slaying".

Thanks and good job! Razz

EDIT:
My below quote has the necessary BB codes edited in. You can see them if you press quote on my post below and just copy and paste it.


Last edited by Hazarath on Fri Oct 22, 2010 5:32 pm; edited 1 time in total

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Re: How the FFCA conducts itself.

Post by Hazarath on Fri Oct 22, 2010 5:26 pm

Zirrick wrote:
FFCA Mission Statement



The FFCA is meant to provide a medium for those within the community that desire positive change within Combat Arms. The organization exists for the sole benefit of the community, as such its motives are defined by the community it represents. There shall be no individual governing power that shall influence the intentions the FFCA, all ideas drafted by the FFCA are subject to consensus of the Combat Arms community. Participation within the FFCA is encouraged and membership is open to all players of Combat Arms, regardless of region. The only expectation for membership is mutual respect for all opinions & to reciprocate all ideas with constructive criticism. We look forward to collaborating with you.



What this means for you:
This organization exists for you, the community. We take on problems that we all face in Combat Arms: lag, rampant hackers, updates that focus on quantity rather then quality. The suggestions thread is a joke, and we all know that. Petitions in there live to have 4-5 pages of Forumers arguing, and at best 2 pages of people supporting it. These sporadic & far spread attempts get us nowhere, we need organization to get anything done in these forums. The FFCA will do just that, provide organization.



The current state of the FFCA:
But for now the FFCA is in its infant stages, we're still figuring things out. But the Mission statement will always govern how we conduct ourselves. So you may see only 1-2 people posting something about the FFCA, but this is pre-discussed within the FFCA forums. Also keep in mind that any ideas put-up by the FFCA are always subject to the communities criticism. We only ask that you politely explain the criticism & aid us in further developing these ideas.



How this all works:
There have been many speculations on how we run without a leader. That is what they eventually become, but because of the low amount of activity within the FFCA, people may temporarily hold hybrids of these positions. We have 4 different positions, representatives, senators, & ambassadors. We will use this as a base for how roles are split-up, but more will be added-on. Keep in mind, no voice holds more precedence over the other.




  • Representatives:


The representatives do just that, they represent the ideas of the FFCA within the forums here. They are authorized to create posts starting with FFCA, in a manner they are the official voices of the FFCA. They however only bare this title when on threads related to the FFCA, everywhere else they are to be judged on their own merit.




  • Senators


The senators are people within the FFCA that will raise issues that the CA community have been asking for. In a sense they represent you, they will look for ideas within this community and bring attention to it. This doesn't mean maps suggestions/gun suggestions, but rather improvements to game-play & other features that would make playing CA more enjoyable to all of us. They will start initial arguments for these ideas.




  • Ambassadors


Ambassadors are a relatively new position, they are responsible for establishing the FFCA to being a global bridge for ALL the players of CA. They relay ideas/info that takes place across the many regional versions of CA to the FFCA. They represent certain regional communities, and help to unify these communities.




  • Citizen


The last position is the citizen. This constitutes the most crucial part of this organization, we need more of these than any other position. When you initially join the forums you are a citizen, your welcome to debate our ideas within the FFCA's forums & many other things. You aren't allowed to speak for the FFCA directly, but your free to claim yourself as a member. It would make no sense if everyone went around posting FFCA, it'd lose its effect & become a joke. But to take on more responsibilities you have to prove yourself worthy/capable of them, by contributing and holding a respectable attitude amongst the FFCA forums as well as other citizens/senators/representatives/ambassadors can vouch for you.



How you can help:
You don't need to be a part of the FFCA to have a say in what we do. But it does help to show Nexon the amount of supporters we have. By joining us you help the FFCA establish a presence within CA. Joining provides you a direct voice within the issues we take on, as well as speed-up the process of getting a finalized idea to the community. It takes time to collect suggestions/criticism from the forums, organize it into a newer idea, and come back to do the same thing again. If few people are active within the FFCA, it will take more time to go back-and-forth between getting the communities agreement & re-developing an idea. If more people are present/active the ideas will drafted/brought to the community sooner.

Why did we create another set of forums:

  • Records of all ideas

There are many threads within the Nexon Forums that discuss possible changes/solutions to the problems we all face. But everyday new forums get created, this pushes those discussions back further. This continues to a point where the search button is ineffective for finding them. The FFCA forums provide a way to record ALL of the ideas created, because we can directly control the forums there.


  • Trolls & Flame-Wars



When people disagree on the Nexon Forums they continuously insult each other, effectively derailing the thread, and getting the thread locked by the moderators. That post is eventually lost, along with its ideas. With direct control over the forums here, we can ban the parties involved in the flame-war for an hour, delete their replies to that thread, and get the ball rolling again.

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Re: How the FFCA conducts itself.

Post by Zirrick on Fri Oct 22, 2010 7:18 pm

updated the draft. continue to poke holes in them.
I'll be on CA, playin black lung.
Btw, everyone should learn to use/enable the whisper function.

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Re: How the FFCA conducts itself.

Post by Hazarath on Fri Oct 22, 2010 7:27 pm

Include what our current goal is(reducing lag), as well as our current solutions we've come up with so far(Development blog.).

Remember to include links as proof!

IS this going to go on the EU forums as well? Surprised

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Re: How the FFCA conducts itself.

Post by Zirrick on Fri Oct 22, 2010 10:03 pm

can someone else write that part?
Getting drained writing up a huge essay.

It might go up on the EU forums as well, though it might take some re-writing on some parts.


Last edited by Zirrick on Sat Oct 23, 2010 5:05 pm; edited 1 time in total

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Re: How the FFCA conducts itself.

Post by Hazarath on Sat Oct 23, 2010 5:04 pm

Volunteers?

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Re: How the FFCA conducts itself.

Post by Zirrick on Sat Oct 23, 2010 5:17 pm

alright...haz/lolpie/mrfarhan/slayer/ANYONE can you write the current goal part?
I'll be doing HW for the next 3-4 hours.
BTW if anywone can link me to these so called hacking forums, I'd love to see them. I wanna see the complexities of their code.

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Re: How the FFCA conducts itself.

Post by Hazarath on Sat Oct 23, 2010 7:56 pm

Zirrick wrote:


FFCA Mission Statement


The FFCA is meant to provide a medium for those within the community that desire positive change within Combat Arms. The organization exists for the sole benefit of the community, as such its motives are defined by the community it represents. There shall be no individual governing power that shall influence the intentions the FFCA, all ideas drafted by the FFCA are subject to consensus of the Combat Arms community. Participation within the FFCA is encouraged and membership is open to all players of Combat Arms, regardless of region. The only expectation for membership is mutual respect for all opinions & to reciprocate all ideas with constructive criticism. We look forward to collaborating with you.


What this means for you:


This organization exists for you, the community. We take on problems that we all face in Combat Arms: lag, rampant hackers, updates that focus on quantity rather then quality. The suggestions thread is a joke, and we all know that. Petitions in there live to have 4-5 pages of Forumers arguing, and at best 2 pages of people supporting it. These sporadic & far spread attempts get us nowhere, we need organization to get anything done in these forums. The FFCA will do just that, provide organization.



The current state of the FFCA:


But for now the FFCA is in its infant stages, we're still figuring things out. But the Mission statement will always govern how we conduct ourselves. So you may see only 1-2 people posting something about the FFCA, but this is pre-discussed within the FFCA forums. Also keep in mind that any ideas put-up by the FFCA are always subject to the communities criticism. We only ask that you politely explain the criticism & aid us in further developing these ideas.



How this all works:


There have been many speculations on how we run without a leader. That is what they eventually become, but because of the low amount of activity within the FFCA, people may temporarily hold hybrids of these positions. We have 4 different positions, representatives, senators, & ambassadors. We will use this as a base for how roles are split-up, but more will be added-on. Keep in mind, no voice holds more precedence over the other.



  • Representatives:


The representatives do just that, they represent the ideas of the FFCA within the forums here. They are authorized to create posts starting with FFCA, in a manner they are the official voices of the FFCA. They however only bare this title when on threads related to the FFCA, everywhere else they are to be judged on their own merit.




  • Senators


The senators are people within the FFCA that will raise issues that the CA community have been asking for. In a sense they represent you, they will look for ideas within this community and bring attention to it. This doesn't mean maps suggestions/gun suggestions, but rather improvements to game-play & other features that would make playing CA more enjoyable to all of us. They will start initial arguments for these ideas.



  • Ambassadors


Ambassadors are a relatively new position, they are responsible for establishing the FFCA to being a global bridge for ALL the players of CA. They relay ideas/info that takes place across the many regional versions of CA to the FFCA. They represent certain regional communities, and help to unify these communities.



  • Citizen


The last position is the citizen. This constitutes the most crucial part of this organization, we need more of these than any other position. When you initially join the forums you are a citizen, your welcome to debate our ideas within the FFCA's forums & many other things. You aren't allowed to speak for the FFCA directly, but your free to claim yourself as a member. It would make no sense if everyone went around posting FFCA, it'd lose its effect & become a joke. But to take on more responsibilities you have to prove yourself worthy/capable of them, by contributing and holding a respectable attitude amongst the FFCA forums as well as other citizens/senators/representatives/ambassadors can vouch for you.



How you can help:


You don't need to be a part of the FFCA to have a say in what we do. But it does help to show Nexon the amount of supporters we have. By joining us you help the FFCA establish a presence within CA. Joining provides you a direct voice within the issues we take on, as well as speed-up the process of getting a finalized idea to the community. It takes time to collect suggestions/criticism from the forums, organize it into a newer idea, and come back to do the same thing again. If few people are active within the FFCA, it will take more time to go back-and-forth between getting the communities agreement & re-developing an idea. If more people are present/active the ideas will drafted/brought to the community sooner.



Why did we create another set of forums:



  • Records of all ideas


There are many threads within the Nexon Forums that discuss possible changes/solutions to the problems we all face. But everyday new forums get created, this pushes those discussions back further. This continues to a point where the search button is ineffective for finding them. The FFCA forums provide a way to record ALL of the ideas created, because we can directly control the forums there.



  • Flame-Wars


When people disagree on the Nexon Forums they continuously insult each other, effectively derailing the thread, and getting the thread locked by the moderators. That post is eventually lost, along with its ideas. With direct control over the forums here, we can ban the parties involved in the flame-war for an hour, delete their replies to that thread, and get the ball rolling again.



  • Trolls & Insults.


Flame wars don't start by themselves, someone has to set the spark. Criticism doesn't have to come with an insult, but in the Nexon forums they do. Humor is great, but if your joke leaves someone hurt instead of laughing(or just being confused), this joke maybe a keeper. So keep it to yourself. On the Nexon Forums if you insult the FFCA, we like to use positive reinforcement. We ignore you until you stop wrapping your criticism in barbed insults. Clean up your language, keep the criticism, and we'll get back to you with open ears. If your insulting a member of the FFCA on his own merit, take it somewhere else. You can flame-war all you want, but just not on the FFCA forums/Posts that have the FFCA moniker on them.



Limited Staff:


Mentioned before, we currently are understaffed. So below is a link to the people certified to create posts that represent the FFCA. Keep in mind their initial post represents the FFCA, their replies may or may-not.


Click Here for a List of Those Authorized to Create FFCA Posts


Current Goal: Fighting Lag


Some of you may recall that a week or so ago, FFCA member, Slayer of 1(Note that I said member. Just because Slayer of 1 and Hazarath are the founders of FFCA, that does NOT make them in charge of FFCA. FFCA was founded on the principle of serving the community and getting what WE, the community, want. As stated earlier, the position of president of FFCA has been TERMINATED. We will not have a president of FFCA, even Hazarath and Slayer agreed to this. For a TRUE democracy where people have equal say is a democracy WITHOUT presidency. The position of president will ONLY be brought back if FFCA's senators, House of Reps, Ambassadors, etc., ever become corrupt, which we hope is never.), asked you all what YOU would like FFCA to do. Here was the topic posted on the Nexon forums:


http://forum.nexon.net/CombatArms/forums/1/5996375/ShowThread.aspx


And the topic posted on the FFCA website:


http://ffca.forumotion.com/course-of-action-f16/course-of-ffca-action-10-16-10-t32.htm


The polls shows that 58% out of the 34 voters wanted FFCA to focus on lag. It's also important to note that 32% of the voters wanted FFCA to focus on hacking-prevention(I guess we know what FFCA is going to work on next, huh? Smile ), and only 10% wanted weapon balance or bug/glitches to be our main focus. As the poll CLEARLY SHOWS: FFCA is about serving the community. And the community says FFCA should work on lag, so that's EXACTLY what we'll do!


As you can see in this section of the FFCA website:


http://ffca.forumotion.com/latency-issues-f14/


Our members are already actively trying to come up with ways to reduce lag. So far, we only have two solutions for lag. If you have any input or constructive criticisms to give FFCA on the topic of lag, join now and post your opinion!


Remember to keep an open mind when posting and DO NOT try to insult, degrade, or discredit other fellow FFCA members just because they have a different opinion. The majority of FFCA's major decisions will be decided through active debate where 2 or more sides find a compromise that the majority of members can agree on.

Copy and paste this AFTER quoting this, because you need the BB code for spacing on the Nexon forums.

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Re: How the FFCA conducts itself.

Post by Zirrick on Sun Oct 24, 2010 4:27 am

got it. wan't me to start this now?

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Re: How the FFCA conducts itself.

Post by mrfarhan on Sun Oct 24, 2010 7:12 am

No dude, you don't need the manual coding.

Just click on your username which is below your search button.

Go to site options.

Content Editor: Standard
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Re: How the FFCA conducts itself.

Post by Hazarath on Sun Oct 24, 2010 7:21 am

Are you serious? Because everyone else on the forums doesn't know how to do this.

I'm going to post this on the Nexon forums immediately.

Thanks!

EDIT: Here's the post

http://forum.nexon.net/CombatArms/forums/thread/6016831.aspx

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Re: How the FFCA conducts itself.

Post by mrfarhan on Sun Oct 24, 2010 8:03 am

haha, got it from the mabinogi forums.
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Re: How the FFCA conducts itself.

Post by Hazarath on Sun Oct 24, 2010 8:23 am

Wow. That proves having multiple game communities join FFCA will benefit us ._.

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Re: How the FFCA conducts itself.

Post by mrfarhan on Sun Oct 24, 2010 8:27 am

But we don't play other Nexon games extensively.

We should be focusing on CA.
And get CA EU to participate in these forums more actively.
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Re: How the FFCA conducts itself.

Post by Hazarath on Sun Oct 24, 2010 8:57 am

After we fix CA(maybe in a year or 2?), let's invite other Nexon games to join FFCA. Then we'd have to rename FFCA though.

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Re: How the FFCA conducts itself.

Post by Hazarath on Sun Oct 24, 2010 11:42 am

This is great! Everyone's applauding us(you) Very Happy

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Re: How the FFCA conducts itself.

Post by Zirrick on Sun Oct 24, 2010 5:23 pm

alright, haz. I edited your part. You have to remember to keep a less defensive attitude within your essays. I understand you must keep that attitude personally, but the FFCA does not.

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Re: How the FFCA conducts itself.

Post by Hazarath on Sun Oct 24, 2010 6:23 pm

M'kay :<

Act professional, I know.

If I ever start actively representing again, I'd be posting on FFCA first.

For mrfarhan's case, my judgement told me it's pretty hard actually to take what he suggested the wrong way. <.<

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Re: How the FFCA conducts itself.

Post by Zirrick on Mon Oct 25, 2010 3:53 am

Alright, so are we ready to go?

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Re: How the FFCA conducts itself.

Post by Hazarath on Mon Oct 25, 2010 7:37 pm


Let's include the part about senators and stuff not having real "power" over others first though...

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Re: How the FFCA conducts itself.

Post by Zirrick on Mon Oct 25, 2010 7:45 pm

its already within the text, if you read and don't assume its out there in plain english.

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Re: How the FFCA conducts itself.

Post by Hazarath on Tue Oct 26, 2010 8:00 am

Oh, okay @-@

HMMMMMM.

This is the final draft? Everyone here sure this is what we're gonna post on Nexon forums?

Last chance to speak guys.

Personally, I'm fine with this.

Only thing you could possibly add to improve this is that the president role will be elected by citizens and citizens only if citizens feel that a president that overrides the decisions of every other role and status IS needed. Requires a minimum of > 50% majority vote.

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Re: How the FFCA conducts itself.

Post by Zirrick on Tue Oct 26, 2010 3:16 pm


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Re: How the FFCA conducts itself.

Post by Slayer_of_1 on Tue Oct 26, 2010 7:51 pm

Well, it appears as if though people will be confused if haz and I speak when Zirrick is trying to prove his point.

Therefore, I will hereby refrain from posting ANYTHING about the FFCA unless I am required to, on the CA forums. People want one, new, fresh voice for the FFCA. Haz, I suggest you stop posting as well. :3
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Re: How the FFCA conducts itself.

Post by Hazarath on Wed Oct 27, 2010 12:05 am


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Re: How the FFCA conducts itself.

Post by Slayer_of_1 on Wed Oct 27, 2010 12:36 am

Hazarath wrote:http://ffca.forumotion.com/officials-resignations-f18/ban-me-t85.htm

Do it.

I disobeyed direct orders.

It's fine. Read my reply for a simple, and relatively painless solution.
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Re: How the FFCA conducts itself.

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